AI Insights · Timothy · July 2024
Top 5 Boxing Games in Serbia: Q2 2024 Performance
Discover the performance trends of the top 5 boxing games in Serbia during Q2 2024, including downloads, revenue, and active users.
During the second quarter of 2024, the top 5 boxing games in Serbia showcased varying performance trends across weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared based on Sensor Tower data.
Arm Wrestling Master from GOODROID, Inc. saw its weekly downloads fluctuate throughout the quarter. Starting strong with approximately 1.5K downloads in early April, the numbers dipped to as low as 464 by late May, before rebounding to around 749 by the end of June.
I, The One — Fun Fighting Game, published by CASUAL AZUR GAMES, experienced a similar trend in weekly downloads. The game began the quarter with 664 downloads, saw a mid-quarter dip, and peaked at 953 downloads in the last week of June. The game generated minimal revenue, peaking at $3 towards the end of the quarter.
EA SPORTS™ UFC® Mobile 2 by Electronic Arts showed consistent weekly downloads, averaging around 551 for most of April. The game saw a notable increase, reaching 926 downloads by mid-June. Revenue for this title varied, peaking at $22 in mid-April and maintaining modest earnings throughout the quarter.
Real Boxing 2 from Vivid Games S.A. displayed stable performance in both downloads and revenue. Starting the quarter with 581 downloads, the game saw a slight dip but remained relatively steady, closing June with 429 downloads. Revenue was consistent, fluctuating between $31 and $48 throughout Q2.
Lastly, Punchy Race: Run & Fight Game, also from CASUAL AZUR GAMES, had an interesting download pattern. Beginning with 227 downloads in early April, the game enjoyed a peak of 727 in late May before ending the quarter with 273 downloads.
These performance insights reflect the dynamic nature of the mobile gaming market in Serbia. For more detailed analytics and insights, visit Sensor Tower.